
To build the library for the latest version of the game with both encryption and compression support, but without OpenGL rendering support:Ĭmake -DGAME_VERSION=latest -DBOTCRAFT_BUILD_EXAMPLES=ON -DBOTCRAFT_COMPRESSION=ON -DBOTCRAFT_ENCRYPTION=ON -DBOTCRAFT_USE_OPENGL_GUI=OFF.
Bitcraft platform code#
The code is cross-platform and requires a C++17 compiler, as well as git.

Optional dependencies (can be disabled with cmake options) My goal is to keep the number of external libraries very low for the core (this is less true for the rendering part). DependenciesĪll the libraries are included either directly(*) or as git submodules(†) and are built locally automatically by cmake (if not already found on your system) so you don't have to download/compile/install anything manually. Other gifs/videos can be found in the Visuals folder. There is no global supervision, and they can't communicate with each other.Įxample 6: a fully autonomous bot creating dispensers until a shulker box is full. They are all in survival, so they have to pick the right blocks in the chests, eat food and obviously can't fly.
Bitcraft platform full#
Bitcraft platform Offline#

There are also no shards to separate players onto different servers. The landscape is procedurally generated and fully editable. In BitCraft, all players exist together in one gigantic mysterious world. Clockwork Labs says more announcements about the pre-alpha tests will be made shortly. The first goals are to gauge the response of players to the game, gather initial feedback, and test some core game mechanics. The pre-alpha tests will happen in waves.

You can already sign up for these on the game’s website.
Bitcraft platform Pc#
However, Clockwork Labs has revealed that pre-alpha tests will take place this Fall for PC players. No specific dates have been revealed yet. BitCraft will be a cross-platform MMORPG, but it will be coming to PC first. It gives you a good idea of the various gameplay elements. The studio revealed it today with a gorgeous trailer, which you can check out below. Independent and completely remote developer Clockwork Labs describes the game as a community sandbox MMORPG. Don’t be fooled by the name, BitCraft isn’t a Minecraft clone or another pixel art MMO.
